This explains the DPS graph being linear around the near range. Meaning, your weapon's stats are constant and do not drop down by the enemy's model distance from your squad (within this range). We have three range categories:Īn interesting property of this range type is that the DPS is static across the entire range. At each distance type, the weapon's performance will change accordingly. This is one of the most important aspects of the weapon because it mostly dictates the squad's effective fighting range. ![]() Below will be the name of different types of stats and my explanation for their purpose in the weapon's performance. Small Arms: Submachine Gun, Light/Heavy Machine Gun, Rifle, PistolĮvery weapon in the game has stats, and it is the difference in numbers and certain behaviours being enabled/disabled that makes their uniqueness in the game.Flame Throwers: Flame Grenade, Infantry Flamethrower, Vehicle Flamethrower.Explosive Weapons: Mine, Mortar, Light/Heavy Artillery, Grenade.Ballistic Weapon: Anti-tank gun, Tank gun, Infantry Handheld AT Weapon.The game weapons are divided into these few categories: However, in CoH2, all weapons have their own files, interaction and classifications. In many games, units are often deployed with a specific weapon assigned to them, and their identity closely ties with the unit's stats. Hopefully, this will help you better understand the game as well as the patch notes. ![]() This first chapter of the guide will just cover some of the most basic weapon stats that beginner players can wrap their heads around. I hope this guide will provide you with a much closer look into all the stats that contribute to the game's unique (and equally frustrating, sometimes) mechanics. I got more involved with the game stats/tools recently and learned a hell lot about the game. ![]() ![]() To celebrate this new year, I would like to bring you another guide that I think will help players of all levels in a big way! Allow me to introduce you to the Weapon Stats guide that will come in a few chapters.Īs you know, Company of Heroes 2 is riddled with RNG and numerous computations behind the scene. Creative Assembly’s third installment in the fantasy strategy game promises to add several brand-new features to the enormous real-time war simulator.Hello, everyone. The profusion of real-time strategy games demonstrates their appeal, with games such as the upcoming Total War: Warhammer 3 continuing to be released. The game’s final release date is set for late 2022. This early glimpse at the series’ fourth iteration will allow fans to track the game’s development, provide comments to developers, and help shape the game’s final design.įans can take part in this free beta by joining up at the Company of Heroes development website, which will then provide them access to the preview via Steam. Company of Heroes 3 PreviewĪ Company of Heroes 3 announcement Livestream presented by IGN revealed that a free pre-alpha sample for the next strategic title is now available. Relic Entertainment has set the release date for Age of Empires 4 as of October 28, 2021, indicating that fans will not have to wait long for a fresh medieval strategic game.
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